The party begins their journey through the hidden valley. But not all the residents are thrilled with the new arrivals.
The party awakens in another time with more mysteries to solve.
The Broken Lance and Crew make their way to the port town of Helmfirth. For once they receive a friendly greeting.
Hatham awakens missing a demon and a few extra days. But what happens now?
The Party has entered the Stone Temple of the Orc God-King. Here they are confronted with a familiar Green Skinned Orc and prepare for an epic showdown. However they quickly get the feeling that something is amiss. Will they live long enough to discover the answer or is the Green Skin too powerful.
The party continues towards the Temple of the Orc God-King. They find themselves on a road designed for Orcs. Are our heroes up to the Challenges?
The party continues towards the Temple of the Orc God-King, only to find the mountain pass guarded against them.
The party quickly leaves Caliban for the wild beyond. Seeking to slay an orc God-King. They don’t have to wait long for some action.
Roddy and crew sail their way into Caliban unsure of what he will find in his homeland.
The artifact that holds the world together, the mysterious relic at the center of the realm, the Pact of Kasserat is the most important physical peice of the realm. The party gets a chance for a quick tour. Non surprisingly the trip gets….well trippy.